Dungeon crawler
October 01, 2022
In next step of learning Rust and game development skills I have started building dungeon crawler game. It is based on a book "Hands-on Rust Effective Learning through 2D Game Development and Play" by Herbert Wolverson. Through out it I went deeper into the details of Rust and Entity Component System (ECS) architecture. The gameplay is simple - you need to find a hidden amulet in the dungeon or forest while surviving the attack of the enemies. To help you achieve this goal you can use magic items. You can follow my progress on GitHub.